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P R O J E C T  -  B O R G   S O L D I E R 

This little project is a re-imagination of a Borg Drone from Star Trek.  The art direction is aimed towards creating a girl fighter inspired by the Mortal Kombat series. 

The brief I set was to depart from the older mechanical designs of the TV show with all of the heavy wiring which feels a bit dated for an alien race that can assimilate different races.

Instead, I focused on driving a more exotic armour plate look that accentuates the body curves for more attractive vibes. As if it almost in design aids assimilation when it attracts its prey!

Anatomy nuances revolve around converting her spine to external protruding vertebras to emphasise her distorted transformation at the core, as well as including rib like elements wrapping around her chest and pelvis reinforcements.

The green obsidian volcanic stones is a way of introducing the classic green Borg colours in more naturally, adding an element of earthiness to compliment the harsh contrast of skin and metal.

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Originally sculpted variations in Zbrush, Retopologised in Maya, textured with Substance Painter. Game model appropriate with 36k polygon triangles.

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Rendered shot was done in Substance Painter, background elements were generated from Adobe Firefly with Ai!

 

© 2025 Phil Tsang.

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